News

ICPR2016 @ Cancùn (Mexico)

PhD. student Daniele Liciotti attended at the ICPR2016 conference (International Conference on Pattern Recognition) in Cancùn (Mexico) last 4-8th december 2016.
He presented the manuscripts "Person Re-Identification Dataset with RGB-D Camera in a Top-View Configuration" and "Pervasive System for Consumer Behaviour Analysis in Retail Environments" in the workshop on Video Analytics for Audience Measurement.

PhD Thesis

Ph.D. Candidate Roberto Pierdicca reached the first milestone of his studies with his thesis "Senseable Spaces: from a theoretical perspective to the application in augmented environments".

The summary of the abstract:
Given the tremendous growth of ubiquitous services in our daily lives, during the last few decades we have witnessed a definitive change in the way users' experience their surroundings.At the current state of art, devices are able to sense the environment and users’ location, enabling them to experience improved digital services, creating synergistic loop between the use of the technology, and the use of the space itself. We coined the term Senseable Space, to define the kinds of spaces able to provide users with contextual services, to measure and analyse their dynamics and to react accordingly, in a seamless exchange of information. Following the paradigm of Senseable Spaces as the main thread, we selected a set of experiences carried out in different fields; central to this investigation there is of course the user, placed in the dual roles of end-user and manager. The main contribution of this thesis lies in the definition of this new paradigm, realized in the following domains: Cultural Heritage, Public Open Spaces, Geosciences and Retail. For the Cultural Heritage panorama, different pilot projects have been constructed from creating museum based installations to developing mobile applications for archaeological settings. Dealing with urban areas, app-based services are designed to facilitate the route finding in a urban park and to provide contextual information in a city festival. We also outlined a novel application to facilitate the on-site inspection by risk managers thanks to the use of Augmented Reality services. Finally, a robust indoor localization system has been developed, designed to ease customer profiling in the retail sector. The thesis also demonstrates how Space Sensing and Geomatics are complementary to one another, given the assumption that the branches of Geomatics cover all the different scales of data collection, whilst Space Sensing gives one the possibility to provide the services at the correct location, at the correct time.

 

Exploring eLearning @ Milano

1 e 2 Dicembre 2016. Univpm a Milano presso le Officine del Volo con Amicucci Formazione per Exploring ELearning, la collaborazione scientifica all'evento ed i laboratori sul "Training on the job" basato su Augmented Reality con l'esperienza di Intermac ed i glass IAR

Food Banks Conference @ Macerata

On 30th November 2016 took place in Macerata the Conference on Food Banks and food waste reduction. This event was organised by Università Politecnica delle Marche, Università degli Studi di Macerata, Camera di Commercio di Macerata, Fondazione Banco Alimentare Marche - Onlus and Regione Marche.

Food Banks was at the end of Wellfood Action final meeting. 

Final Meeting WELLFOOD ACTION @ Macerata

From 29th to 30th of November took place in Macerata the final meeting of the European project WELLFOOD ACTION.

For the VRAI group were present Prof. Emanuele Frontoni, Roberto Pierdicca and Marina Paolanti.

WELLFOOD ACTION aims at strengthening innovation capacity of Adriatic Regions on agri-food sector, by stimulating the link between business, RTD-innovation Centers,producers-consumers as a pillar for territorial growth, development and integration of the area.

DUCALE 3.0 - La nuova app per la Galleria Nazionale delle Marche

It is available on the stores DUCALE, the new app developed by UNIVPM, in cooperation with DMPConcept and Studio 48H, for the "Galleria Nazionale delle Marche di Urbino".
https://itunes.apple.com/it/app/ducale/id1128703560?mt=8
https://play.google.com/store/apps/details?id=it.univpm.dii.Ducale&hl=it

The application allows to discover the masterpeaces preserved into the museums thanks to the Augmented Reality and HD funtions. It also allows to navigate the gallery with a virtual tour.

Below are listed some press article about this new app:

http://www.ansa.it/sito/notizie/cultura/arte/2016/10/17/palazzo-ducale-u...
http://www.viveresenigallia.it/2016/10/19/e-firmata-dmp-concept-la-app-d...
http://www.artemagazine.it/dal-territorio/item/2582-marche-tecnologia-di...
http://www.archeomatica.it/musei/palazzo-ducale-3-0-il-digitale-per-la-v...
http://www.cultmarche.it/2016/10/18/palazzo-ducale-3-0-il-digitale-per-v...

C++ Day 2016 @ Florence

Saturday 29 October, the first C++ Day happened in Florence, a free Italian event entirely dedicated to C++. Almost 80 people attended (100 actually enrolled, the drop rate was ~20%). We co-organized the event with Develer. The event was sponsored by Soft2000 and supported by JetBrains and O’Reilly Media.

The C++ Day was awesome! We had 6 great technical sessions, a Workshop, a Coding Dojo and a Q/A plenary panel. A big part of the event was allocated for networking and interaction.

PhD. student Daniele Liciotti attended the C++ Day.

Structure and contents of the event

The C++ Day in numbers:

  • 6×60′ technical sessions
  • 1×60′ C++ Coding Dojo
  • 1×60′ C++ Unconference
  • 1×45′ Q/A panel
  • 1×135′ Workshop
  • 150′ allocated for networking

Talk topics:

  • C++17 for the daily job (my talk – slides in ENG)
  • Graphics Stack in Qt (Luca Ottaviano)
  • C++ & Kafka: high performance streaming (Gian Lorenzo Meocci – slides in ENG)
  • Data Oriented Design: high performance in C++ (Daniele Bargiacchi)
  • Introduction to Modern C++ for WinRT (Raffaele Rialdi)
  • API Design in C++ (Marco Foco)

 

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Linux Day 2016 @ Fermo

Sabato 22 ottobre, in occasione del sedicesimo Linux Day, giornata nazionale promossa da Italian Linux Society a sostegno di GNU/Linux e del Software Libero, il FermoLUG ha organizzato, presso il MITI, Museo dell’Innovazione e della Tecnica Industriale, via p. Serafino Marchionni (mappa):

LINUX DAY 2016

Programma

16:00 – Cose che abbiamo fatto (Paolo Silenzi, Franco Mannocchi)
16:20 – Linux nelle scuole (Massimo Ciccola)
17:00 – Impara LaTeX e mettilo da parte (Daniele Liciotti)
17:40 – Pausa
17:50 – Quale scrivania? L’eterno dilemma… (Franco Mannocchi)
18:20 – FreeCAD, il CAD 3D libero (Marco Alici)
18:50 – Introduzione allo sviluppo di Android: da Java alle app di GATTINI (Andrea Colangelo)

http://www.linuxfm.org/

CyberParks Skopje Meeting

From 3rd to 5th of October took place in Skopje the Core Group meeting of the European project CYBERPARKS.

For the VRAI group were present Roberto Pierdicca, toghether with prof. Eva Malinverni and prof. Ernesto Marcheggiani. 
Were presented the results of the Short Term Scientific Mission and the proposal of the next meeting of the project that will be held in Ancona (April 2017), with a specific case study in Cardeto Park.

CyberParks’ main objective is to create a research platform on the relationship between Information and Communication Technologies (ICT) and the production of public open spaces, and their relevance to sustainable urban development. The impacts of this relationship will be explored from social, ecological and urban design perspectives.

Sharper European Researchers’ Night

On 30th September 2016, VRAI team has attended at Sharper European Researchers’ Night. This event brought the general public and the world of research together in a party with entertainment mixing into communication to create activities focused on science, innovation, technology and general passion for research.

It hosted a number of shows, meetings and science cafes, performances between art and science, role games and friendly meetings animated by researchers and communication experts.

SHARPER focuses on a shared researchers and citizens’ desire to achieve results that can improve the quality of life of individuals. SHARPER focuses on researchers and the general public’s shared passions through which it creates an opportunity for people to meet and to know the world of research. 

Through SHARPER, all citizens thus have the opportunity to debate about innovation challenges and the impact of research on society. SHARPER is also addressed to young students that are keen on science and technology with an interest in knowing the world of research as a possible professional path.

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